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SEASON 21 PART 2-3
Crusader class and Imperial Gear
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Oct 15, 2026 12:26:55 AM
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Hi Asterians!

Our scheduled server maintenance has completed. Please make sure to restart your Launcher.exe in order to get the latest client update. Manual patch: Download

Partial changelog:
[HOT] Performance improvements: ShadowMode, ShadowAlpha and ShadowStencil keys in config.ini
* Distance fog and object culling, on any map with a Fog row - original maps included; config.ini [Graphics] Fog and Culling
* Objects fade out into the fog instead of popping out of view
[HOT] 3D Camera plugin improvements
* Name plates and HP bars scale with the distance from the camera
* Damage numbers turn with the camera instead of staying on the default yaw
[FIX] Auto reset could shut itself off in one scenario
[HOT] Performance: FPS is now stable and holds close to 25 FPS
[FIX] Fog stayed on the character select screen after leaving a map that has it
[FIX] Player chat bubbles scaled with the camera zoom
[FIX] Move to maps located on Instance server was not possible
[HOT] Attack speed check: new mode on the client's own timing, AntiHack.ini [AntiHack] SpeedHackTableMode
[HOT] Agility fix: applied per skill, end-of-attack skills keep their effects at high attack speed
[ADD] 3D Camera plugin: config.ini [Graphics] PlateMinScale, smallest name plate size (100 = no scaling)
[ADD] 3D Camera plugin: config.ini [Graphics] PlateHoverFullSize, full size name plate under the cursor
[FIX] Attack speed check: attacks right after entering the game used an unset table row
[FIX] Map server move: a client still finishing the move could be disconnected
[FIX] Map server move: the move counted against the IP/HWID connection limits
[FIX] Map server move: a refused move left the account logged in
[FIX] Reconnect: sometimes never reconnected
[FIX] Reconnect: a late attempt could drop a player who had already reconnected
[FIX] Reconnect: short client freezes on the character list and from an error box
[FIX] Muun evolution: the evolved Muun with a set period lost its end date
[FIX] Earring and 4th/5th wing option count limits were not applied
[FIX] Client crash in the mix window after a character info refresh
[FIX] Notices containing % could crash the client
[FIX] Missing characters of some languages in the new UI (fonts_all.swf)
[FIX] Bonus Command from items and effects was not shown
[FIX] HUD showed a wrong maximum AG above 65535
[FIX] HUD HP bar did not show the poisoned state
[FIX] Used stat fruit count could be overwritten by an item time notice
[FIX] Switch UI: the Ctrl+F window closed after death
[HOT] Performance: crowds of players with wings, pets and guardians render much faster
[ADD] LastManStanding: AllowSameHWIDUser, whether players from the same computer can join the same room
[MOD] Letters keep the sender's character photo
[MOD] A new Gens member starts without a ranking reward until the monthly ranking grants one
[MOD] Socket: Max HP, Max Mana and Max AG % options take the percent of the base value only, no longer of other bonuses
[MOD] Magic classes: damage calculation matches the client, Alchemist damage corrected
[MOD] Client: config.ini EngineMeshBufferForce = 1, crowds and mounts keep the faster model rendering
[FIX] Item options: Max HP and attack speed reduction (options 0, 1) take Value % instead of always half, also against players, and slow monsters down instead of speeding them up
[FIX] Item options: Increase Attack Success Rate (option 37) adds Value points in PvM and PvP
[FIX] Item options: Stun chance (option 3) no longer counted twice with several items
[FIX] Item options: option 31 invincibility lasts its own Value seconds, also triggers when a monster attacks and does not roll again while active
[FIX] Item options: options shared by ExtendedOptionSystem and ItemOptionSystem_Exc work while either system is enabled
[FIX] Pentagram: Mastery Pentagram and Errtel rank 4 and 5 upgrades and mixes (Errtel mixes cost 0 Zen)
[FIX] Guardian/Charm/Figurine: Max HP and other bonuses from ItemOptionManager no longer stay after taking the item off with socket HP % worn
[FIX] Skills: Holy Sweep Strengthener, Divine Fall, Sacred Impact, Ice Blast, Decay and Ice Storm no longer hit at a point beyond the skill range
[FIX] Skills: Bat Flock no longer misses at times when cast at a target
[FIX] Skills: Explosion, Requiem and their Strengtheners, a corpse or a trap next to the target no longer takes every hit
[FIX] Skills: Pierce Attack, others no longer see the Slayer turn to each target, more than 7 targets of its enhancements no longer break the target list
[FIX] Character name change: the new name is checked against ProhibitedSymbols and the swear filter like a new character's
[FIX] Jewel Bingo: a new game started after a finished one no longer shows the old board
[FIX] Labyrinth: a new character could not be saved when a deleted character of the same name had Labyrinth data
[FIX] Ice Wind Castle (PlayType 1): the leave time keeps counting when the guild master warps out of Devias or logs out
[FIX] Cash Shop: closing a Lua window while the Cash Shop is open no longer leaves the Cash Shop impossible to close
[FIX] Pet Unicorn: shows and picks up zen right after it is equipped, no relog needed
[FIX] Jewel of Bless could not be used on guardian mounts
[FIX] Client memory growth on every item list update (ability tree)
[FIX] Ability cards: a skill card's attack speed counts only for its own skill, as its tooltip says
[FIX] Guild Matching: the applicant list shows every applicant with the right class and level
[FIX] Party Matching: the waiting list shows every applicant with the right class and level
[FIX] Castle Siege: players in a siege weapon's target area show with their class and equipment, many players there no longer overflow a GameServer buffer
[FIX] Castle Siege: a player without the authority gets the "No authorization" message when asking for the castle NPC list
[FIX] Gens: claiming the ranking reward without having earned one no longer says the inventory is full
[FIX] Friendly fire: with FriendlyFire 0 allies (party, guild, alliance, siege side, Gens in battle zones) take no damage, Miss, area skill hits or debuffs

Kind regards,
Asteria MU Team

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